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ToberDam Delargivic, The Immortal Disciple of Insanity.

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Post  ToberDam Sun Jun 24, 2012 3:56 am

ToberDam is a well known wanderer. His very personality is one to send shivers town even the most hardened soldier's spine. According to public record, he has two physical failures in his body. One being a rumored, rotted set of vocal cords that only leave him speaking in a growl, if he can even speak at all. His other rumored physical failure, is the lack of ability to take in light with his eyes, leaving him blind to the physical world without proper protection.

He is a Technomancer, One who relies extremely heavily on the technology around him. Due to a third condition of untold insanity, he was forced to make a special sedative drive he calls "The Sanity Drive". As his bloodlust and insanity rises, the amount of mentally controlling toxins are released into his body, slowing down his thought process hard enough to reboot his personality, and remove the occurring insanity. At 50% strength, the Sanity Drive will begin releasing a physically painful toxin to remind its carrier to calm down and slow down. At 75%, the body will begin to numb completely, forcing the wearer to retreat in any case. At 100%, the Sanity Drive knocks out its wearer, forcing a complete shutdown of the body to prevent the recklessness of death. However, the Technomancer must be prepared to let himself free. By screaming a password that only his sane self could utter, the sanity drive disables itself, leaving an insane soldier happily slaughtering anything in his way. It is rumored among low ranks, and known among ToberDam's friends and Commanders, that his insanity empowers him greatly.

He always has three personal weapons on another well built device that stores matter as data. His first weapon is known as "Sancta Ignis", a Thunder Maul capable of turning its victims skeleton into complete dust due to the sheer force of impact and electrical shock/heat. The Hammer was forged as a token of a once, grand friendship between him and the now-fallen Emperor Eaglesword (True story here).

ToberDam's second weapon is his Vaktovian Officer's Pistol, which was modified heavily to fire bullets at sniper rifle precision in the flow of combat. ToberDam has never let go of his past, and bears his pistol as a constant reminder of his failure to keep the Vaktovian Grey Knights in use and glory.

His third weapon, is a daemonicly possessed rubber hammer simply named "Toy". The Technologies built into the handle of the hammer allows the rubber to phase through any non-organic object, as well as the ability to stretch the shaft of the hammer up to 4 meters. Due to the deamonic possession of the hammer, what would feel like a prick from a bug would really feel like a sledgehammer swung by a strong man. ToberDam is known to make a sport out of knocking heads fresh off his foes with this hammer.

(This info includes nothing of the Delargivic Family line, but lines up well with my actually play history of Roblox. Toy, however, is not in roblox. Only in stories will Toy actually appear. Comments are encouraged)
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Post  Dmoney433 Sun Jun 24, 2012 4:02 am

>_>

And Dmoney pwns too

ToberDam Delargivic, The Immortal Disciple of Insanity. ThisIsMySig
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Post  AceB190 Sun Jun 24, 2012 4:30 pm

you are not the first to graduate the immortal academy >:V

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Post  Unclear Sun Jun 24, 2012 5:01 pm

ToberDam wrote:ToberDam is a well known wanderer. His very personality is one to send shivers town even the most hardened soldier's spine. According to public record, he has two physical failures in his body. One being a rumored, rotted set of vocal cords that only leave him speaking in a growl, if he can even speak at all. His other rumored physical failure, is the lack of ability to take in light with his eyes, leaving him blind to the physical world without proper protection.

He is a Technomancer, One who relies extremely heavily on the technology around him. Due to a third condition of untold insanity, he was forced to make a special sedative drive he calls "The Sanity Drive". As his bloodlust and insanity rises, the amount of mentally controlling toxins are released into his body, slowing down his thought process hard enough to reboot his personality, and remove the occurring insanity. At 50% strength, the Sanity Drive will begin releasing a physically painful toxin to remind its carrier to calm down and slow down. At 75%, the body will begin to numb completely, forcing the wearer to retreat in any case. At 100%, the Sanity Drive knocks out its wearer, forcing a complete shutdown of the body to prevent the recklessness of death. However, the Technomancer must be prepared to let himself free. By screaming a password that only his sane self could utter, the sanity drive disables itself, leaving an insane soldier happily slaughtering anything in his way. It is rumored among low ranks, and known among ToberDam's friends and Commanders, that his insanity empowers him greatly.

He always has three personal weapons on another well built device that stores matter as data. His first weapon is known as "Sancta Ignis", a Thunder Maul capable of turning its victims skeleton into complete dust due to the sheer force of impact and electrical shock/heat. The Hammer was forged as a token of a once, grand friendship between him and the now-fallen Emperor Eaglesword (True story here).

ToberDam's second weapon is his Vaktovian Officer's Pistol, which was modified heavily to fire bullets at sniper rifle precision in the flow of combat. ToberDam has never let go of his past, and bears his pistol as a constant reminder of his failure to keep the Vaktovian Grey Knights in use and glory.

His third weapon, is a daemonicly possessed rubber hammer simply named "Toy". The Technologies built into the handle of the hammer allows the rubber to phase through any non-organic object, as well as the ability to stretch the shaft of the hammer up to 4 meters. Due to the deamonic possession of the hammer, what would feel like a prick from a bug would really feel like a sledgehammer swung by a strong man. ToberDam is known to make a sport out of knocking heads fresh off his foes with this hammer.

(This info includes nothing of the Delargivic Family line, but lines up well with my actually play history of Roblox. Toy, however, is not in roblox. Only in stories will Toy actually appear. Comments are encouraged)

You wrote so much
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Post  ToberDam Tue Jun 26, 2012 3:36 am

I generally do. Heh, No issue is there?
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Post  General18919 Tue Jun 26, 2012 3:46 am

Nice imagination... Smile
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Post  ToberDam Tue Jun 26, 2012 3:51 am

I could write an entire book series on ToberDam if I had the patience to sit down and type.
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Post  General18919 Tue Jun 26, 2012 3:53 am

I have the patience to work on a 2 hour graphic design.
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Post  Almes1 Tue Jun 26, 2012 8:54 am

ToberDam wrote:ToberDam is a well known wanderer. His very personality is one to send shivers town even the most hardened soldier's spine. According to public record, he has two physical failures in his body. One being a rumored, rotted set of vocal cords that only leave him speaking in a growl, if he can even speak at all. His other rumored physical failure, is the lack of ability to take in light with his eyes, leaving him blind to the physical world without proper protection.

He is a Technomancer, One who relies extremely heavily on the technology around him. Due to a third condition of untold insanity, he was forced to make a special sedative drive he calls "The Sanity Drive". As his bloodlust and insanity rises, the amount of mentally controlling toxins are released into his body, slowing down his thought process hard enough to reboot his personality, and remove the occurring insanity. At 50% strength, the Sanity Drive will begin releasing a physically painful toxin to remind its carrier to calm down and slow down. At 75%, the body will begin to numb completely, forcing the wearer to retreat in any case. At 100%, the Sanity Drive knocks out its wearer, forcing a complete shutdown of the body to prevent the recklessness of death. However, the Technomancer must be prepared to let himself free. By screaming a password that only his sane self could utter, the sanity drive disables itself, leaving an insane soldier happily slaughtering anything in his way. It is rumored among low ranks, and known among ToberDam's friends and Commanders, that his insanity empowers him greatly.

He always has three personal weapons on another well built device that stores matter as data. His first weapon is known as "Sancta Ignis", a Thunder Maul capable of turning its victims skeleton into complete dust due to the sheer force of impact and electrical shock/heat. The Hammer was forged as a token of a once, grand friendship between him and the now-fallen Emperor Eaglesword (True story here).

ToberDam's second weapon is his Vaktovian Officer's Pistol, which was modified heavily to fire bullets at sniper rifle precision in the flow of combat. ToberDam has never let go of his past, and bears his pistol as a constant reminder of his failure to keep the Vaktovian Grey Knights in use and glory.

His third weapon, is a daemonicly possessed rubber hammer simply named "Toy". The Technologies built into the handle of the hammer allows the rubber to phase through any non-organic object, as well as the ability to stretch the shaft of the hammer up to 4 meters. Due to the deamonic possession of the hammer, what would feel like a prick from a bug would really feel like a sledgehammer swung by a strong man. ToberDam is known to make a sport out of knocking heads fresh off his foes with this hammer.

(This info includes nothing of the Delargivic Family line, but lines up well with my actually play history of Roblox. Toy, however, is not in roblox. Only in stories will Toy actually appear. Comments are encouraged)

Alot of effort and passion went into this, and, from the moment I started reading it I was hooked to the "ToberDam" character and it was as if I knew him in real life. Have you considered asking ColourTheory or DragonOfTime about joining the upcoming "Lore" division? We need people like this, and I'm sure it wouldn't be too hard for you to help us create the world of Frostaria.
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Post  General18919 Tue Jun 26, 2012 1:02 pm

I agree with Almes.
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Post  elite6247 Tue Jun 26, 2012 2:08 pm

Wow thats alot of history. Good job lol.
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Post  General18919 Tue Jun 26, 2012 3:19 pm

@Elite he needs to be in Lore Division.
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Post  -Darkness9000- Tue Jun 26, 2012 7:18 pm

Isn't he?
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Post  Almes1 Tue Jun 26, 2012 8:27 pm

-Darkness9000- wrote:Isn't he?

No he isn't or else we wouldn't be saying he should join it!
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Post  -Darkness9000- Tue Jun 26, 2012 8:32 pm

Dude, i thought it saw it on his profile. Chill.
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Post  ToberDam Wed Jun 27, 2012 12:47 pm

Well, the thing is, I have college and I have work, and I'm already being placed as Intra-Director of Instruction soooooo...


Me and what time? Heh.
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Post  General18919 Wed Jun 27, 2012 2:02 pm

Oh lol. No wonder.
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Post  Robb12 Wed Apr 08, 2020 10:10 pm

ToberDam wrote:ToberDam is a well known wanderer. His very personality is one to send shivers town even the most hardened soldier's spine. According to public record, he has two physical failures in his body. One being a rumored, rotted set of vocal cords that only leave him speaking in a growl, if he can even speak at all. His other rumored physical failure, is the lack of ability to take in light with his eyes, leaving him blind to the physical world without proper protection.

He is a Technomancer, One who relies extremely heavily on the technology around him. Due to a third condition of untold insanity, he was forced to make a special sedative drive he calls "The Sanity Drive". As his bloodlust and insanity rises, the amount of mentally controlling toxins are released into his body, slowing down his thought process hard enough to reboot his personality, and remove the occurring insanity. At 50% strength, the Sanity Drive will begin releasing a physically painful toxin to remind its carrier to calm down and slow down. At 75%, the body will begin to numb completely, forcing the wearer to retreat in any case. At 100%, the Sanity Drive knocks out its wearer, forcing a complete shutdown of the body to prevent the recklessness of death. However, the Technomancer must be prepared to let himself free. By screaming a password that only his sane self could utter, the sanity drive disables itself, leaving an insane soldier happily slaughtering anything in his way. It is rumored among low ranks, and known among ToberDam's friends and Commanders, that his insanity empowers him greatly.

He always has three personal weapons on another well built device that stores matter as data. His first weapon is known as "Sancta Ignis", a Thunder Maul capable of turning its victims skeleton into complete dust due to the sheer force of impact and electrical shock/heat. The Hammer was forged as a token of a once, grand friendship between him and the now-fallen Emperor Eaglesword (True story here).

ToberDam's second weapon is his Vaktovian Officer's Pistol, which was modified heavily to fire bullets at sniper rifle precision in the flow of combat. ToberDam has never let go of his past, and bears his pistol as a constant reminder of his failure to keep the Vaktovian Grey Knights in use and glory.

His third weapon, is a daemonicly possessed rubber hammer simply named "Toy". The Technologies built into the handle of the hammer allows the rubber to phase through any non-organic object, as well as the ability to stretch the shaft of the hammer up to 4 meters. Due to the deamonic possession of the hammer, what would feel like a prick from a bug would really feel like a sledgehammer swung by a strong man. ToberDam is known to make a sport out of knocking heads fresh off his foes with this hammer.

(This info includes nothing of the Delargivic Family line, but lines up well with my actually play history of Roblox. Toy, however, is not in roblox. Only in stories will Toy actually appear. Comments are encouraged)
cringe as fuk

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