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Sparrow Shockwave

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Post  wakbob Mon Jun 25, 2012 3:45 am

I've always wanted to make it, so here's my idea.
A gun that charges up electricity the shoots it out in a ball of electricity. If it hits, instant kill and the player reduces to ash.

I understand you might think this is way too powerfull but I'm going to make a point why its fair.
When you charge up, it takes 1 min to charge up and you can move yourself.
Any raiders has a clear chance to kill you if they could.
See very fair.


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Post  -Darkness9000- Mon Jun 25, 2012 12:43 pm

But RAT guns are now becomeing the pointless, and stupid lazor. I love the thoughs of the gun (I have made on sorta like it), But do you really think CT will change the type? Maybe make it like a Menace and when the rocket touches someone, it shoots out electric currents to kill enemy units all around.
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Post  Unclear Mon Jun 25, 2012 4:54 pm

-Darkness9000- wrote:But RAT guns are now becomeing the pointless, and stupid lazor. I love the thoughs of the gun (I have made on sorta like it), But do you really think CT will change the type? Maybe make it like a Menace and when the rocket touches someone, it shoots out electric currents to kill enemy units all around.

It's a bit OP, I agree.
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Post  wakbob Mon Jun 25, 2012 5:23 pm

Yes, but the charging time takes that overpower away and balances the fairness.
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Post  Abyssalflame Mon Jun 25, 2012 5:44 pm

I love the idea of this. The charge would make it fair and give more possibilities to R.A.T.'s weaponry. I would also like to suggest that lightning guns are designed and added to our tech for a wider spread of weapon choice.
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Post  RV1 Mon Jun 25, 2012 6:00 pm

Well, I suppose if it's just a for show gun. The lightning plasma stuff it shoots would have to be white, or it wouldn't be cool.
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Post  wakbob Mon Jun 25, 2012 6:01 pm

Fine white plasma.

See ol wakky makes it fair.
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Post  bobafett215 Mon Jun 25, 2012 6:10 pm

It still seems a bit OP. How about for every shot fired from it. You lose 10 health. And you have to buy the ammo.
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Post  wakbob Mon Jun 25, 2012 6:11 pm

Boba you can add to that yes.
Charging also makes it fair.
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Post  bobafett215 Mon Jun 25, 2012 6:18 pm

Except for: Charge hidden in the hills. Come out. Fire. Repeat.
How about once it's charged, you have 3 seconds to fire before its range and damage begin to decrease.
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Post  wakbob Mon Jun 25, 2012 6:29 pm

Um fine.
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Post  elite6247 Mon Jun 25, 2012 7:11 pm

For the most part Sparrow Weaponary is Raycast dominant. If this idea pulled through i believe it would be the first generation of non-raycast Sparrow Weaponary. IF im not mistaken however.
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Post  wakbob Mon Jun 25, 2012 7:17 pm

Yep
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Post  -Darkness9000- Tue Jun 26, 2012 5:32 pm

I think ask you rank up you should get new guns.
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Post  General18919 Tue Jun 26, 2012 5:38 pm

Cool
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Post  -Darkness9000- Tue Jun 26, 2012 5:41 pm

Read my idea in the Tech suggestions.
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Post  Ethanta67 Tue Jun 26, 2012 5:42 pm

Scatter gun? After 5 seconds of flying in the air, it transforms into 6 balls of electricity and basically wraps itself around the enemy and kills them :p
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Post  Unclear Tue Jun 26, 2012 9:02 pm

Ethanta67 wrote:Scatter gun? After 5 seconds of flying in the air, it transforms into 6 balls of electricity and basically wraps itself around the enemy and kills them :p

No clue. Hm, this may be possible. Bookmarking in case.
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Post  wakbob Wed Jun 27, 2012 4:11 am

lol.
Your taking my idea and using it.
Unclear I want credit.
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Post  General18919 Wed Jun 27, 2012 2:09 pm

This idea is great, but it sounds overpowered.
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